Tier List

Da Uphill Tier List

Rank guns by range, then pair them into loadouts that survive a 30-player server.

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Weapons Tier List Hub

Da Uphill is a compact hood FFA, not a loot extraction sim. You spawn armed. The ranking question is not “what do I unlock at level 40” — it is “which gun wins this doorway, this stairwell, this long brick lane.” This hub is the index for that argument.

Open gun rankings for the S-through-C list. Open loadout ranks when you want pairings instead of single weapons. Both pages assume the live experience still tags double barrel, revolver, and shotgun in its search copy, and that official art still waves an AK over the street. If VoidFaIIs removes a gun in a patch, the updates hub is the first place we note it.

How we rank

We do not publish fake DPS sheets. Hood FFA weapons are ranked on four practical axes:

  • Time to kill inside a doorway or stair.
  • Forgiveness while you ADS around a brick corner.
  • Reload and mag pressure when two more players third-party you.
  • How badly a miss punishes you in a 30-player server.

A double barrel that deletes someone at two meters can still be C-tier if you keep swinging it down the main road. A revolver that feels “weak” in a montage can be A-tier if you actually peek. Read how to play FFA before you argue in comments that a gun is “broken.”

Street roles, not RPG classes

  • Close: double barrel / shotgun. Stairs, shops, any fight that starts after a sprint.
  • Peek: revolver. Head-glitch windows, mid-block trades, holding an angle while a teammate-of-convenience (randoms, not a squad queue) pushes.
  • Lane: rifle / AK if the live inventory still includes it. The official thumbnail is not a promise, but the silhouette is there for a reason.

Stomp is not a gun and still belongs in every ranking conversation. If you cannot finish with E / stomp, your “S-tier loadout” donated a kill.

Using the list in a real server

Spawn, take the first fair fight, then swap if the server is stacked in a different range. Cash is already on you — you are not saving for a shop reset. Time is the resource. A dead player with a “meta” gun still respawns behind you.

Pair this hub with playstyles so rushers stop taking revolvers into bathrooms and peekers stop sliding a DB around a long street. Mobile players should also skim the mobile guide because hipfire bloom on a thumb is not the same as a mouse flick.

Scripts that promise “no recoil S-tier” live on the scripts hub. They are not a tier. They are a ban path. Rank guns as they work on a clean client.

When a hitbox or aim-system patch lands — the lineage already had a HITBOX UPD place and an OG AIM SYSTEM place — we revisit gun rankings first, then loadouts. Until then, treat this hub as the table of contents, not a screenshot of someone else’s Discord graphic.

FAQ

Frequently Asked Questions

Quick answers for Da Uphill FFA, guns, stomp, and codes.

Is this an official Da Uphill tier list?

No. It is a fan ranking for FFA streets. Confirm gun names in-game after patches listed on the updates hub.

What is S-tier right now?

Close-range double barrel still wins doors; revolver still wins peeks. Full placements are on gun rankings.

Should I one-trick a single gun?

Not in a 30-player FFA. Keep a close option and a peek option — see loadout ranks.

Do lock scripts change the tier list?

They change who you fight, not the ranking method. We rank clean-client performance; lock tools are covered on aimlock scripts.